4.0-8746 8 years, 11 months ago VideoInterface: Change a global into a translation-unit local variable (PR #3540 daripada lioncash)
4.0-8743 8 years, 11 months ago Allow multiple GC adapters on one PC to be used with multiple Dolphin instances. (PR #3539 daripada Sonicadvance1)
4.0-8741 8 years, 11 months ago DiscIO: Use specified Wii region for discs (PR #3515 daripada booto)
4.0-8739 8 years, 11 months ago AVIDump: coded_frame is deprecated (PR #3528 daripada Shugyousha)
4.0-8737 8 years, 11 months ago Blacklist Sandy Bridge on mesa from using geometry shaders. (PR #3518 daripada Sonicadvance1)
4.0-8735 8 years, 11 months ago Properly clear JIT cache on save states (PR #3535 daripada RisingFog)
4.0-8733 8 years, 11 months ago Strip the Android shared library file. (PR #3537 daripada Sonicadvance1)
4.0-8731 8 years, 11 months ago VideoInterface: Fix code style/indentation (PR #3536 daripada lioncash)
4.0-8729 8 years, 11 months ago DSPEmulator: Make CreateDSPEmulator return a unique_ptr (PR #3525 daripada lioncash)
4.0-8727 8 years, 11 months ago Fix the Exit hotkey. (PR #3531 daripada Sonicadvance1)
4.0-8725 8 years, 11 months ago Fix hotkeys not reporting inputs. (PR #3479 daripada Sonicadvance1)
4.0-8723 8 years, 11 months ago VertexShaderManager: Add an epsilon hack to the perspective projection. (PR #3448 daripada Armada651)
4.0-8721 8 years, 11 months ago Fix a typo on the size passed in to the IPL descrambler. (PR #3526 daripada Sonicadvance1)
4.0-8719 8 years, 11 months ago VideoCommon: Header cleanup (PR #3523 daripada lioncash)
4.0-8717 8 years, 11 months ago Fix debugger address lookup search control. (PR #3520 daripada Sonicadvance1)
4.0-8715 8 years, 11 months ago PixelShaderGen: Manually wrap negative indirect texture coordinates (PR #3509 daripada stenzek)
4.0-8713 8 years, 11 months ago Fix SCMRevGen by running system native CScript (PR #3512 daripada jloehr)
4.0-8711 8 years, 11 months ago Fix building with PCH disabled. (PR #3501 daripada rohit-n)
4.0-8709 8 years, 11 months ago D3D: Use a 32-bit floating point depth buffer. (PR #3495 daripada Armada651)
4.0-8706 8 years, 11 months ago TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes (PR #3506 daripada stenzek)