4.0-1575 10 years, 7 months ago VertexLoaderManager: Remove unused function. (PR #375 daripada degasus)
4.0-1573 10 years, 7 months ago OGL/VertexManager: Remove unused variable. (PR #366 daripada Jezze)
4.0-1571 10 years, 7 months ago Opcode decoding: 0xC0 isn't a valid command. (PR #354 daripada magumagu)
4.0-1569 10 years, 7 months ago Add a std::make_unique implementation (Common/StdMakeUnique.h) (PR #351 daripada Tilka)
4.0-1564 10 years, 7 months ago D3D: Don't pass D3D10_SHADER_WARNINGS_ARE_ERRORS to the compiler in debug builds. (PR #359 daripada shuffle2)
4.0-1562 10 years, 7 months ago Add japanese strings (PR #358 daripada SeannyM)
4.0-1560 10 years, 7 months ago Move the header guard before the includes in VideoCommon's Statistics.h (PR #341 daripada lioncash)
4.0-1558 10 years, 7 months ago [Android] Change default EFB copy method from disabled to texture. (PR #349 daripada Sonicadvance1)
4.0-1556 10 years, 7 months ago Adds support for the PP shaders in the Android UI. (PR #346 daripada Sonicadvance1)
4.0-1554 10 years, 7 months ago Fixes our post processing shaders so they work under OpenGL ES 3.0 (PR #348 daripada Sonicadvance1)
4.0-1552 10 years, 7 months ago Revert "x64FPURoundMode: always set x87 precision" (PR #357 daripada shuffle2)
4.0-1550 10 years, 7 months ago Jit64: implement tw/twi more accurately (PR #335 daripada Tilka)
4.0-1548 10 years, 7 months ago [windows] Fix debug build memory leaks. (PR #352 daripada shuffle2)
4.0-1546 10 years, 7 months ago Shader cleanup (PR #185 daripada degasus)
4.0-1535 10 years, 7 months ago GCMemcard: fix edge case of adding to a fragmented memcard. (PR #330 daripada LPFaint99)
4.0-1533 10 years, 7 months ago XFB width/height handling fixes (PR #336 daripada magumagu)
4.0-1529 10 years, 7 months ago OpenGL: delete unused function parameter in TextureConverter. (PR #339 daripada magumagu)
4.0-1527 10 years, 7 months ago Enables usage of GLSL textureSize on Qualcomm v66. (PR #345 daripada Sonicadvance1)
4.0-1525 10 years, 7 months ago VideoCommon: fix indirect texture coordinate computation in TEV. (PR #344 daripada magumagu)
4.0-1522 10 years, 7 months ago Gameini updates. (PR #290 daripada Linktothepast)