4.0-4488 10 years ago Removed the DSP LLE on separate thread option. (PR #1437 daripada skidau)
4.0-4484 10 years ago TLB cache fixes (PR #1654 daripada skidau)
4.0-4480 10 years ago Moved projection epsilon back to g_fProjectionMatrix[15] (PR #1656 daripada kayru)
4.0-4478 10 years ago DiscIO: Remove some explicit deletes (PR #1652 daripada lioncash)
4.0-4476 10 years ago FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer. (PR #1651 daripada Armada651)
4.0-4474 10 years ago VideoCommon: fix include order
4.0-4473 10 years ago Fix building with PCH disabled. (PR #1649 daripada rohit-n)
4.0-4471 10 years ago Common: Add a built-in profiler (PR #1574 daripada degasus)
4.0-4469 10 years ago FrameTools: Fix dimming of controller settings menu item (PR #1637 daripada lioncash)
4.0-4467 10 years ago TLB: fix backwards exception check (PR #1644 daripada FioraAeterna)
4.0-4465 10 years ago Vertex loader: optimize texmtx_write_float4 (PR #1622 daripada FioraAeterna)
4.0-4463 10 years ago Fix building with PCH disabled. (PR #1648 daripada rohit-n)
4.0-4461 10 years ago Aarch64 improvements (PR #1639 daripada Sonicadvance1)
4.0-4453 10 years ago Jit: Remove unnecessary include (PR #1646 daripada lioncash)
4.0-4451 10 years ago Added projection matrix epsilon that fixes depth clipping issues in some games (PR #1366 daripada kayru)
4.0-4448 10 years ago JIT: remove unused flag. (PR #1645 daripada magumagu)
4.0-4446 10 years ago D3D: Replaced shader-based depth range remap with viewport (PR #1392 daripada kayru)
4.0-4441 10 years ago Fix Wii disc partitions (PR #1618 daripada JosJuice)
4.0-4436 10 years ago Works around broken Intel Windows video drivers. (PR #1642 daripada Sonicadvance1)
4.0-4434 10 years ago OGL: Don't use texture arrays for MSAA. (PR #1620 daripada Armada651)