3.5-1188 8 years ago Merge branch 'real-wiimote-minor-fixes'
3.5-1181 8 years ago Quick fix to get Zelda: Wind Waker booting again.
3.5-1180 8 years ago Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode.
3.5-1179 8 years ago Use an enum for efb scale values.
3.5-1178 8 years ago Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games.
3.5-1177 8 years ago Someone take my commit rights away.
3.5-1176 8 years ago Hastily committing untested code without making sure i didn't miss anything first? I would never!
3.5-1175 8 years ago Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale.
3.5-1174 8 years ago fix msaa detection
3.5-1173 8 years ago ogl: remove "Missing Extension" from osd
3.5-1172 8 years ago Fix for the hang after close caused by my previews perf queries commit. Sorry for that. fix issue 6205
3.5-1171 8 years ago OGL: use GLEW_ARB_debug_output in debug builds
3.5-1170 8 years ago Remove an unused variable in VideoConfig.cpp and SWVideoConfig.cpp
3.5-1169 8 years ago Forced the exception check when the ARAM DMA transfer is between 32 and 320 blocks in size. Fixes Lost Kingdoms II.
3.5-1168 8 years ago Add native fullscreen support for OS X.
3.5-1167 8 years ago Revert "D3D11: Fix glitched polygon edges when MSAA is enabled."
3.5-1166 8 years ago ups missing file for my last commit sorry
3.5-1165 8 years ago Adds support for PE performance metrics in the D3D9 backend
3.5-1164 8 years ago Fix 32bit Linux. GCC's lrotl/lrotr instrinsic functions are 32bit when building for 32bit, we require 64bit at all times, so keep using our own instead.
3.5-1163 8 years ago D3D11: Fix glitched polygon edges when MSAA is enabled.