5.0-1313 8 years, 1 month ago Android: Fix inverted EFB settings (PR #4429 daripada SeannyM)
5.0-1311 8 years, 1 month ago D3D: Move exclusive mode switching to UI thread. (PR #4443 daripada Armada651)
5.0-1301 8 years, 1 month ago Vulkan: Handle maxImageCount of zero when creating swap chain (PR #4441 daripada stenzek)
5.0-1299 8 years, 1 month ago Vulkan: Don't use FIFO_RELAXED present mode for vsync. (PR #4430 daripada stenzek)
5.0-1297 8 years, 1 month ago Automatic translation resources sync with Transifex
5.0-1296 8 years, 1 month ago NetPlayLauncher: Add missing #pragma once (PR #4444 daripada lioncash)
5.0-1294 8 years, 1 month ago CPU: Fix deadlocks by periodically yielding to the UI message pump. (PR #4439 daripada Armada651)
5.0-1290 8 years, 1 month ago CodeWindow: Remove unused constructor parameter (PR #4442 daripada lioncash)
5.0-1287 8 years, 1 month ago GCAdapterConfigDiag: Make public functions private (PR #4440 daripada lioncash)
5.0-1283 8 years, 1 month ago IPC_HLE: Move NWC24Config and WiiNetConfig to their own source files (PR #4425 daripada lioncash)
5.0-1281 8 years, 1 month ago FrameTools: Avoid deadlock in UpdateGUI(). (PR #4433 daripada Armada651)
5.0-1279 8 years, 1 month ago Frame: Remove unused menu variable (PR #4438 daripada lioncash)
5.0-1277 8 years, 1 month ago PathConfigPane: Eliminate main frame global usage (PR #4434 daripada lioncash)
5.0-1274 8 years, 1 month ago Framedump: Inplace encoding. (PR #4432 daripada degasus)
5.0-1269 8 years, 1 month ago Vulkan: Implement asynchronous frame dumping. (PR #4435 daripada stenzek)
5.0-1267 8 years, 2 months ago DolphinWX: Move common wxUpdateUIEvent functions to WxEventUtils (PR #4428 daripada lioncash)
5.0-1265 8 years, 2 months ago Renderer: Threaded frame dumping. (PR #4345 daripada degasus)
5.0-1262 8 years, 2 months ago OGL: Use PBO for framedump, with async readback. (PR #4344 daripada degasus)
5.0-1259 8 years, 2 months ago DolphinWX: Enable/disable config UI options based on core state (PR #4427 daripada lioncash)
5.0-1256 8 years, 2 months ago Framedump: Use an object for the framedumping state. (PR #4423 daripada degasus)