5.0-3268 7 years, 10 months ago Revise descriptions for new settings (PR #5227 daripada JosJuice)
5.0-3266 7 years, 10 months ago TextureCacheBase: remove duplicated variable (PR #5216 daripada ligfx)
5.0-3264 7 years, 10 months ago StringUtil: Fix a ctype assertion (PR #5214 daripada sepalani)
5.0-3262 7 years, 10 months ago Add i18n comments for the acronym IR (PR #5226 daripada JosJuice)
5.0-3260 7 years, 10 months ago AX: Implement loop_counter and support UCodes without LPF (PR #5211 daripada MerryMage)
5.0-3256 7 years, 10 months ago Automatic translation resources sync with Transifex
5.0-3255 7 years, 10 months ago TextureConversionShader: Add missing swap for index of C14X2 textures (PR #5213 daripada stenzek)
5.0-3253 7 years, 10 months ago TextureConversionShader: Fix compile error in C14X2 decoder (PR #5208 daripada stenzek)
5.0-3251 7 years, 10 months ago Add configurable toggle to round vertices to nearest pixel (PR #4715 daripada iwubcode)
5.0-3249 7 years, 10 months ago TextureCacheBase: fix custom textures not being loaded (PR #5206 daripada ligfx)
5.0-3247 7 years, 10 months ago ControllerEmu: Replace includes with forward declarations (PR #5207 daripada lioncash)
5.0-3245 7 years, 10 months ago IOS/WFS: Fix logging message (PR #5205 daripada leoetlino)
5.0-3243 7 years, 10 months ago IOS/ES: Fix GetTMDView (PR #5204 daripada leoetlino)
5.0-3241 7 years, 10 months ago D3D: Drop redundant interface TextureEncoder (PR #5203 daripada stenzek)
5.0-3239 7 years, 10 months ago Core: Hide determinism global (PR #5201 daripada lioncash)
5.0-3235 7 years, 10 months ago TASInputDlg: Minor changes (PR #5196 daripada lioncash)
5.0-3227 7 years, 10 months ago [Android] Load the game banner from the ROM and use it if no screenshot is available (PR #5118 daripada mahdihijazi)
5.0-3225 7 years, 10 months ago Frame: Remove callback function prototypes from header. (PR #5200 daripada lioncash)
5.0-3222 7 years, 10 months ago IOS: Don't expose HLE::Reset() (PR #5197 daripada leoetlino)
5.0-3220 7 years, 10 months ago VideoBackends: GPU Texture Decoding (PR #4467 daripada stenzek)