5.0-15181 2 years, 7 months ago GameINI: Disable force texture filtering for Mega Man X Collection (PR #10105 daripada Pokechu22)
5.0-15179 2 years, 8 months ago Translation resources sync with Transifex
5.0-15178 2 years, 8 months ago Android: Add cheat GUI (PR #10092 daripada JosJuice)
5.0-15158 2 years, 8 months ago BPStructs: fix out-of-range EFB copy clamping (PR #10095 daripada phire)
5.0-15155 2 years, 8 months ago Reimplement Cheat Search. (PR #9886 daripada AdmiralCurtiss)
5.0-15152 2 years, 8 months ago DiscIO/DirectoryBlob: Handle reads between files. (PR #10099 daripada AdmiralCurtiss)
5.0-15150 2 years, 8 months ago GLInterface: Remove unneeded wglShareLists call (PR #10100 daripada Pokechu22)
5.0-15148 2 years, 8 months ago SI_DeviceKeyboard: Shorten MapKeys() (PR #10101 daripada lioncash)
5.0-15146 2 years, 8 months ago JitArm64: Fix fresx/frsqrtex unlocking W0 too early (PR #10097 daripada JosJuice)
5.0-15143 2 years, 8 months ago SI: Migrate bitfields to Common::BitField (PR #10076 daripada lioncash)
5.0-15139 2 years, 8 months ago WiimoteReal: Fix Wiimote disconnection causing Dolphin to crash on macOS (PR #10014 daripada OatmealDome)
5.0-15134 2 years, 8 months ago Revert "Revert "DolphinQt: Minor consistency fixes for the Settings window"" (PR #10093 daripada JosJuice)
5.0-15132 2 years, 8 months ago GameINI: Disable JIT branch following for Namco Museum. (PR #10094 daripada AdmiralCurtiss)
5.0-15130 2 years, 8 months ago UberShaderVertex: Fix Tony Hawk Pro Skater 4 (PR #10012 daripada Pokechu22)
5.0-15126 2 years, 8 months ago DVDInterface: Migrate bitfields over to Common::BitField (PR #10077 daripada lioncash)
5.0-15124 2 years, 8 months ago Split out code for serializing/deserializing cheat lines (PR #10011 daripada JosJuice)
5.0-15121 2 years, 8 months ago DolphinQt: Minor localization changes (PR #10056 daripada lioncash)
5.0-15114 2 years, 8 months ago JitArm64: Move psq_stXX GetCallerSavedUsed calls later (PR #10087 daripada JosJuice)
5.0-15111 2 years, 8 months ago PowerPC/JitCache: Clear valid_block bits for long invalidations. (PR #10089 daripada AdmiralCurtiss)
5.0-15109 2 years, 8 months ago Use custom isnan implementation to avoid HLSL optimizer issues (PR #10090 daripada Pokechu22)