5.0-10762 4 months ago DolphinQt: Reorder nunchuk mapping (PR #8289 daripada Miksel12)
5.0-10760 4 months ago DolphinQt: Limit numeric widget width (PR #8278 daripada Miksel12)
5.0-10758 4 months ago RenderState: Approximate logic op with blending if unsupported (PR #8284 daripada stenzek)
5.0-10756 4 months ago FramebufferManager: Fix restoring of EFB depth buffer / upside-down in OpenGL (PR #8286 daripada stenzek)
5.0-10753 4 months ago D3D11: Only use integer RTV when logic op is supported+enabled (PR #8283 daripada stenzek)
5.0-10751 4 months ago InputCommon/DInputJoystick: Correct force-feedback flag testing (PR #8285 daripada lioncash)
5.0-10749 4 months ago DiscIO/Volume: Make Partition's interface constexpr (PR #8287 daripada lioncash)
5.0-10747 4 months ago Fix saving states freezing up emulation (PR #8279 daripada spycrab)
5.0-10745 4 months ago SI: Minor bugfixes (PR #8236 daripada booto)
5.0-10741 4 months ago Translation resources sync with Transifex
5.0-10740 4 months, 1 week ago DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class (PR #8274 daripada lioncash)
5.0-10738 4 months, 1 week ago D3D11 resources refactor and DX11.1 feature detection fixes (PR #8258 daripada CookiePLMonster)
5.0-10729 4 months, 1 week ago D3DCommon/Shader: Use std::optional where applicable (PR #8266 daripada lioncash)
5.0-10725 4 months, 1 week ago OGL/ProgramShaderCache: Use std::string_view where applicable (PR #8265 daripada lioncash)
5.0-10720 4 months, 1 week ago VideoBackends/Null: Minor cleanup (PR #8267 daripada lioncash)
5.0-10715 4 months, 1 week ago Mario Party Netplay Community Settings: remove widescreen on community code (PR #8242 daripada CrankySupertoon)
5.0-10713 4 months, 1 week ago Fix dubois anaglyph shaders on D3D11 (PR #8264 daripada Pokechu22)
5.0-10711 4 months, 1 week ago Vulkan: Disable reversed viewport depth on macOS/MoltenVK (PR #8259 daripada stenzek)
5.0-10709 4 months, 1 week ago Fix GDB stub build (PR #8262 daripada Tilka)
5.0-10707 4 months, 1 week ago Support saving EFB and texture cache in save states (PR #6321 daripada stenzek)