Versi
4.0-278
Cabang
master
Tarikh
11 years ago
Windows x64 Windows x86 Mac OS X
Lakukan
b253d60f047544dcabe1df4f32f29fce28c4e145
Ubah pengarang
degasus
Ubah keterangan
VideoCommon: Drop D3D9 SSAA implementation

This isn't needed for both OGL+D3D11 as they support sample shading directly. So we
could use the common MSAA util shaders instead of writing custom ones.