Muat turun
Blog
Cekupan Skrin
FAQ
Panduan
Keserasian
Community
Discord
Forum
Wiki
GitHub
Bahasa Melayu
Asturianu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Nederlands
Norsk (Bokmål)
Polski
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Maklumat untuk tev_fixes_new-4.0-461
Versi
4.0-461
Cabang
tev_fixes_new
Tarikh
10 years, 11 months ago
Windows x64
Windows x86
Mac OS X
Android
Lakukan
383d425866e39ba2e65fe6acc82ac3e5ff1c7d01
Ubah pengarang
Tony Wasserka
Ubah keterangan
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).